There was a bug in demo1 of the android app. the reason was that the 3d models must be made a child of the target image in unity scene view. only then will the models render when the target image is tracked. otherwise the models will always render. Though it was a simple mistake, I ended up redoing the whole thing before I figured it out.
Here is the link to download the new android app, demo2.
Here is the link to download the new android app, demo2.
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